Previous Elder Scrolls Online Director Talks About Game Cancellation That Resulted in Departure from Microsoft

### A Closer Examination of Matt Firor’s Exit from ZeniMax Online
In 2007, Matt Firor founded ZeniMax Online Studios, paving the way for one of the most significant MMORPGs in the gaming realm: *The Elder Scrolls Online*. Under his guidance, the game emerged as a key player in the genre, garnering a loyal fan following and critical recognition. Nevertheless, Firor’s time at the helm concluded unexpectedly during the summer of 2023 when Microsoft implemented extensive layoffs across its gaming sector, affecting ZeniMax and resulting in the cancellation of multiple projects, including the highly awaited *Project Blackbird*.
#### The Consequences of Project Blackbird’s Cancellation
In a January 1 update on LinkedIn, Firor conveyed his profound disappointment regarding the termination of *Project Blackbird*, a title he characterized as the pinnacle of his career aspirations. He suggested that this choice was a crucial reason behind his exit from ZeniMax Online. While he didn’t directly target Microsoft in his message, the ramifications of the layoffs and project terminations reverberated throughout the developer community, hinting at possible internal discord concerning corporate policies.
Firor’s communication emphasized his loyalty to the dedicated colleagues he had collaborated with for many years, highlighting the emotional impact the organizational shifts had on experienced developers. It appears that *Project Blackbird*, which had generated enthusiasm and eager anticipation, was not just a professional project for Firor but also a personal dream endeavor.
#### Broken Bonds and New Ventures
In the wake of the layoffs, other former ZeniMax employees transitioned to establish Sackbird Studios, a fresh initiative focused on crafting multiplayer experiences free from corporate constraints. The team’s aim was to preserve creative independence while promoting innovative, character-driven gameplay—standing in stark contrast to the corporate climate they had left behind. Their resolve to avoid “corporate compromises” illustrates a wider trend among developers pursuing greater freedom in their creative efforts.
#### The Vision behind Project Blackbird
Reports, including an in-depth article from *Bloomberg*, indicate that *Project Blackbird* was a vast loot shooter that incorporated elements similar to *Destiny* and *Blade Runner*, coupled with MMORPG-style quests. Microsoft Gaming CEO Phil Spencer had a positive view of an early iteration of the game, making its cancellation especially perplexing to many within the industry. The layoffs and subsequent project terminations coincided with Microsoft’s ambitions to align its gaming branches with a strict profit margin objective, intensifying the challenges faced by developers attempting to craft original gaming experiences in a rapidly shifting market.
#### Conclusion
Matt Firor’s exit from ZeniMax Online denotes a pivotal moment in the gaming sector, reflecting the obstacles encountered by creative professionals in a corporate environment often swayed by profit-centric choices. The cancellation of *Project Blackbird* not only prompted a personal reckoning for Firor but also sparked a transformation in the careers of those impacted. As the gaming landscape continues to evolve, the repercussions of this incident are likely to shape the future of game development and the quest for creative freedom among its artisans.