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A Review of Sunday Newspapers and Their Key Highlights
A Review of Sunday Newspapers and Their Key Highlights
12:23 pm

Sundays are for somehow still not quite fully recovering from the body clock-winding mishap that was staying up for The Game Awards. Look, central nervous system, how much sleep do you fucking want? Remember how we’d stay up past 1am playing Left 4 Dead with strangers from the Muse messageboard then rise for an early Sainsbury’s shift with zero ill effects? You used to be cool.

Also cool: reading. To whit, here are some words-following-words highlights from the last few days.

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Director of Star Wars: Fate of the Old Republic Addresses Concerns Regarding Release Date
Director of Star Wars: Fate of the Old Republic Addresses Concerns Regarding Release Date
11:43 pm

One a them Star Wars was announced at the Let Geoff Have This He’s Got Nothing Else Going On Awards this week, from none other than Casey Hudson. It’s called Star Wars: Fate of the Old Republic, a name that will instantly make any Knights of the Old Republic oldhead point at their screen that’s Chappie style, which also happens to be a game that Hudson was project director on. The only problem with Fate of the Old Republic is that the studio that’s making it only got started this year, calling into question how far away it is – a question that Hudson, kind of, answered.

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"Explore the Life of a Forsaken Nun Seeking Absolution in the Dark, Techno-Gothic Horror World of Metamorphosis"
“Explore the Life of a Forsaken Nun Seeking Absolution in the Dark, Techno-Gothic Horror World of Metamorphosis”
9:43 pm

There is something that lies in the belly of Metamorphosis that makes me recoil. The surface level concept is easy enough to follow. It is a 2D pixel art horror where you play as a “forsaken nun” who “walks the long road to absolution.” The world you find yourself in in the game’s demo is overbearing, crushing. Initially you find yourself in the depths of a church, and even that is worth questioning – what church has depths? When you come across a device, and what on the offset looks like gothic horror a la Bloodborne becomes perplexingly technological.

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